Card Codex

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17 May 2024: Card library updated.

Final Showdown

W · Instant

Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.

Similar cards

Color identity:
NameManaTypeText
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
Predator, Flagship 5Legendary Artifact {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
Vault Skyward UInstant Target creature gains flying until end of turn. Untap it.
Blacksmith's Skill WInstant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Caller of Gales UCreature — Merfolk Wizard {1}{U}, {T}: Target creature gains flying until end of turn. 1/1
Sap Sucker Artifact — Contraption Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nanogene Conversion 3USorcery Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Unexpected Allies 1RSorcery Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Traitorous Instinct 3RSorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
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