M:tG card similarity search
W · Instant
Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Urge to Feed | BB | Instant | Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. |
| Brokers Charm | GWU | Instant | Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards. |
| Shatter the Oath | 3BB | Sorcery | Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
| Sparkshaper Visionary | 2U | Creature — Human Wizard | At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) 0/5 |
| Bramblecrush | 2GG | Sorcery | Destroy target noncreature permanent. |
| Tempting Licid | 2G | Creature — Licid | {G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2 |
| Child of Thorns | G | Creature — Spirit | Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1 |
| Cabal Torturer | 1BB | Creature — Human Minion | {B}, {T}: Target creature gets -1/-1 until end of turn. Threshold — {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. 1/1 |
| Chaos Harlequin | 2RR | Creature — Human | {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4 |
| Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |