Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Final Showdown

W · Instant

Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.

Similar cards

Color identity:
NameManaTypeText
Verduran Emissary 2GCreature — Human Wizard Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. 2/3
Restless Anchorage Land Restless Anchorage enters the battlefield tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token.
Qasali Slingers 4GCreature — Cat Warrior Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. 3/5
Unyaro Bees GGGCreature — Insect Flying {G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target. 0/1
Brood Butcher 3BGCreature — Eldrazi Drone Devoid (This card has no color.) When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 3/3
Treacherous Pit-Dweller BBCreature — Demon When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/3
Undead Augur BBCreature — Zombie Wizard Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. 2/2
Triumphant Surge 3WInstant Destroy target creature with power 4 or greater. You gain 3 life.
Fight or Flight 3WEnchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Harsh Deceiver 3WCreature — Spirit {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn. 1/4
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