M:tG card similarity search
2U · Creature — Spirit Detective
Flash Flying During each opponent's end step, you may cast spells as though they had flash. 1/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Royal Falcon | 1W | Creature — Bird | Flying 1/1 |
| Rustwing Falcon | W | Creature — Bird | Flying 1/2 |
| Sea Eagle | 1U | Creature — Bird | Flying 1/1 |
| Skyswirl Harrier | 4W | Creature — Bird | Flying 3/4 |
| Storm Crow | 1U | Creature — Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2 |
| Suntail Hawk | W | Creature — Bird | Flying 1/1 |
| Territorial Roc | 1W | Creature — Bird | Flying 1/3 |
| Zephyr Gull | U | Creature — Bird | Flying 1/1 |
| Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |
| Dazzling Sphinx | 3UU | Creature — Sphinx | Flying Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. 4/5 |