M:tG card similarity search
2G · Enchantment — Aura
Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}."
Name | Mana | Type | Text |
---|---|---|---|
Crystal Vein | Land | {T}: Add {C}. {T}, Sacrifice Crystal Vein: Add {C}{C}. | |
Eye of Ramos | 3 | Artifact | {T}: Add {U}. Sacrifice Eye of Ramos: Add {U}. |
Heart of Ramos | 3 | Artifact | {T}: Add {R}. Sacrifice Heart of Ramos: Add {R}. |
Horn of Ramos | 3 | Artifact | {T}: Add {G}. Sacrifice Horn of Ramos: Add {G}. |
Skull of Ramos | 3 | Artifact | {T}: Add {B}. Sacrifice Skull of Ramos: Add {B}. |
Tooth of Ramos | 3 | Artifact | {T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}. |
Molten Rain | 1RR | Sorcery | Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. |
Blooming Cactusfolk | 3GG | Creature — Plant Druid | Trample At the beginning of your end step, nonland cards in your hand perpetually gain "This spell {1} costs less to cast." 5/5 |
Neurok Stealthsuit | 2 | Artifact — Equipment | Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Veteran Dungeoneer | 3W | Creature — Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4 |