M:tG card similarity search
2B · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. Destroy target creature.
Name | Mana | Type | Text |
---|---|---|---|
Crack the Earth | R | Sorcery — Arcane | Each player sacrifices a permanent. |
Dregs of Sorrow | X4B | Sorcery | Destroy X target nonblack creatures. Draw X cards. |
Jhoira's Familiar | 4 | Artifact Creature — Bird | Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) 2/2 |
Seize the Soul | 2BB | Instant | Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. |
Tornado | 4G | Enchantment | Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn. |
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |
Dalek Drone | 3BB | Artifact Creature — Dalek | Flying, menace Exterminate! — When Dalek Drone enters the battlefield, destroy target creature an opponent controls. That player loses 3 life. 3/3 |
Launch the Fleet | W | Sorcery | Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." |
Cruel Revival | 4B | Instant | Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |
The Abyss | 3B | World Enchantment | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. |