Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Finishing Move

2G · Sorcery

You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Public Execution 5BInstant Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
Zamriel, Seraph of Steel 2WWLegendary Creature — Angel Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4
Dragon Whisperer RRCreature — Human Shaman {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2
Shatter the Sky 2WWSorcery Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Pang Tong, "Young Phoenix" 1WWLegendary Creature — Human Advisor {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2
Forbidden Ritual 2BBSorcery Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.
Thunderclap 2RInstant You may sacrifice a Mountain rather than pay this spell's mana cost. Thunderclap deals 3 damage to target creature.
Arahbo, Roar of the World 3GWLegendary Creature — Cat Avatar Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. 5/5
Crypt Rats 2BCreature — Rat {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. 1/1
Inquisitor's Snare 1WInstant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
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