Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fire Shrine Keeper

R · Creature — Elemental

Menace {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. 1/1

Similar cards

Color identity:
NameManaTypeText
Nightscape Master 2BBCreature — Zombie Wizard {U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. 2/2
Lightning Rift 1REnchantment Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target.
Mardu Heart-Piercer 3RCreature — Human Archer Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target. 2/3
Pirate Ship 4UCreature — Human Pirate Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to any target. When you control no Islands, sacrifice Pirate Ship. 4/3
Mogg Bombers 3RCreature — Goblin When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker. 3/4
Stormscale Anarch 2RRCreature — Viashino Shaman {2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage instead. 2/2
Pyre Zombie 1BRCreature — Zombie At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target. 2/1
Shady Informant 3BRCreature — Ogre Rogue When Shady Informant dies, it deals 2 damage to any target. Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2
Face to Face 1RSorcery You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.
Stomp 1RInstant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Page 64