Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fire Sprites

1G · Creature — Faerie

Flying {G}, {T}: Add {R}. 1/1

Similar cards

Color identity:
NameManaTypeText
Spire Tracer GCreature — Elf Scout Spire Tracer can't be blocked except by creatures with flying or reach. 1/1
Quickling 1UCreature — Faerie Rogue Flash (You may cast this spell any time you could cast an instant.) Flying When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/2
Foriysian Totem 3Artifact {T}: Add {R}. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat.
Titans' Nest 1BGUEnchantment At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.
Tesak, Judith's Hellhound 3RLegendary Creature — Elemental Dog Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. 3/3
Street Spasm XRInstant Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Lair of the Hydra Land If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Arbor Colossus 2GGGCreature — Giant Reach {3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls. 6/6
Victory Chimes 3Artifact Untap Victory Chimes during each other player's untap step. {T}: A player of your choice adds {C}.
Aeronaut Tinkerer 2UCreature — Human Artificer Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) 2/3
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