M:tG card similarity search
1R · Creature — Human Soldier
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Blinding Flare | R | Sorcery | Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn. |
Sacred Knight | 3W | Creature — Human Knight | Sacred Knight can't be blocked by black and/or red creatures. 3/2 |
Giant Shark | 5U | Creature — Shark | Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. 4/4 |
Tenth District Veteran | 2W | Creature — Human Soldier | Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3 |
Lupine Prototype | 2 | Artifact Creature — Wolf Construct | Lupine Prototype can't attack or block unless a player has no cards in hand. 5/5 |
Tome Anima | 3U | Creature — Spirit | Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3 |
Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |
Savvy Hunter | 1BG | Creature — Human Warrior | Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice two Foods: Draw a card. 3/3 |
Howlpack Wolf | 2R | Creature — Wolf | Howlpack Wolf can't block unless you control another Wolf or Werewolf. 3/3 |
Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 |