Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Firefist Striker

1R · Creature — Human Soldier

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Trapped in the Tower 1WEnchantment — Aura Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.
Akron Legionnaire 6WWCreature — Giant Soldier Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. 8/4
Daredevil Dragster 3Artifact — Vehicle At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Wall of Diffusion 1RCreature — Wall Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow. 0/5
Gateway Sneak 2UCreature — Vedalken Rogue Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. 1/3
Battlefront Krushok 4GCreature — Beast Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. 3/4
Underworld Charger 2BCreature — Nightmare Horse Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3
Scrapdiver Serpent 5UUCreature — Serpent Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5
Elvish Bard 3GGCreature — Elf Shaman Bard All creatures able to block Elvish Bard do so. 2/4
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Page 82