M:tG card similarity search
4 · Artifact
Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.
Name | Mana | Type | Text |
---|---|---|---|
Wizards' School | Land | {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}. | |
Prismatic Geoscope | 5 | Artifact | Prismatic Geoscope enters the battlefield tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. |
Pulse of Llanowar | 3G | Enchantment | If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. |
Deadbeat Attendant | 1B | Creature — Vampire Employee | When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 1/1 |
Relic of Sauron | 4 | Artifact | {T}: Add two mana in any combination of {U}, {B}, and/or {R}. {3}, {T}: Draw two cards, then discard a card. |
Mirari's Wake | 3GW | Enchantment | Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced. |
Alloy Golem | 6 | Artifact Creature — Golem | As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4 |
Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Merfolk Branchwalker | 1G | Creature — Merfolk Scout | When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1 |
River Herald Scout | 1U | Creature — Merfolk Scout | When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2 |