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17 May 2024: Card library updated.

Fires of Invention

3R · Enchantment

You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.

Similar cards

Color identity:
NameManaTypeText
Straw Golem 1Artifact Creature — Golem When an opponent casts a creature spell, sacrifice Straw Golem. 2/3
Celestial Dawn 1WWEnchantment Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Scytheclaw Raptor 2RCreature — Dinosaur Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them. 4/3
Herald of Slaanesh 2RCreature — Demon Locus of Slaanesh — Demon spells you cast cost {2} less to cast. Other Demons you control have haste. 2/2
Robber of the Rich 1RCreature — Human Archer Rogue Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2
Krosan Warchief 2GCreature — Beast Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast. 2/2
Jet Medallion 2Artifact Black spells you cast cost {1} less to cast.
Serra Paragon 2WWCreature — Angel Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." 3/4
March of Reckless Joy XRInstant As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Aerial Formation UInstant Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.
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