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17 May 2024: Card library updated.

Firesong and Sunspeaker

4RW · Legendary Creature — Minotaur Cleric

Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. 4/6

Similar cards

Color identity:
NameManaTypeText
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Branching Bolt 1RGInstant Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying.
Nahiri's Machinations 1WEnchantment At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
Burning Oil 1RInstant Burning Oil deals 3 damage to target attacking or blocking creature. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Moonrager's Slash 2RInstant This spell costs {2} less to cast if it's night. Moonrager's Slash deals 3 damage to any target.
Double Down 3UEnchantment Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
Shadowheart, Cleric of War 1BRLegendary Creature — Human Elf Cleric Deathtouch At the beginning of your end step, Shadowheart, Cleric of War deals 1 damage to each player. Whenever you lose life during your turn, Shadowheart deals that much damage to each opponent. 4/4
Scalding Devil 1RCreature — Devil {2}{R}: Scalding Devil deals 1 damage to target player or planeswalker. 1/1
Smoldering Werewolf 2RRCreature — Werewolf Horror When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. {4}{R}{R}: Transform Smoldering Werewolf. 3/2
Rowan, Scion of War 1BRLegendary Creature — Human Wizard Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. 4/2
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