M:tG card similarity search
4UR · Creature — Dragon
Flying, trample Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 6/6
Name | Mana | Type | Text |
---|---|---|---|
Ride Down | RW | Instant | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
Daggerclaw Imp | 2B | Creature — Imp | Flying Daggerclaw Imp can't block. 3/1 |
Earthlink | 3BRG | Enchantment | At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature dies, that creature's controller sacrifices a land. |
Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |
Pendrell Flux | 1U | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." |
Dominus of Fealty | U/RU/RU/RU/RU/R | Creature — Spirit Avatar | Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. 4/4 |
Vertigo | R | Instant | Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. |
Messenger Drake | 3UU | Creature — Drake | Flying When Messenger Drake dies, draw a card. 3/3 |
Eater of Virtue | 1 | Legendary Artifact — Equipment | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} |
Psychic Allergy | 3UU | Enchantment | As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |