M:tG card similarity search
1RG · Creature — Sliver
All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." 1/1
Name | Mana | Type | Text |
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Wandering Fumarole | Land | Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | |
Grasp of the Hieromancer | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." |
Joint Assault | G | Instant | Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. |
Venom Sliver | 1G | Creature — Sliver | Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 1/1 |
Fire Whip | 1R | Enchantment — Aura | Enchant creature you control Enchanted creature has "{T}: This creature deals 1 damage to any target." Sacrifice Fire Whip: Fire Whip deals 1 damage to any target. |
Candlekeep Sage | 2U | Legendary Enchantment — Background | Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card." |
Heavy Arbalest | 3 | Artifact — Equipment | Equipped creature doesn't untap during its controller's untap step. Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {4} |
Syphon Sliver | 2B | Creature — Sliver | Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) 2/2 |
Cloudshredder Sliver | RW | Creature — Sliver | Sliver creatures you control have flying and haste. 1/1 |
Stern Mentor | 3U | Creature — Human Wizard | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." 2/2 |