M:tG card similarity search
1WWB · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Fleeting Reflection | 1U | Instant | Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature. |
Coming In Hot | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
Daring Escape | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Furious Bellow | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Kindled Heroism | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Storm Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Bonny Pall, Clearcutter | 3GUU | Legendary Creature — Giant Scout | Reach When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield. 6/5 |
Professor of Zoomancy | 3G | Creature — Bear Druid | When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 4/3 |
Knight of Dawn's Light | 1W | Creature — Human Knight | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2 |
Sunset Revelry | 1W | Sorcery | If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |