M:tG card similarity search
1W · Enchantment
Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.
| Name | Mana | Type | Text |
|---|---|---|---|
| Odric, Blood-Cursed | 1RW | Legendary Creature — Vampire Soldier | When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) 3/3 |
| Wings of Aesthir | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has flying and first strike. |
| Aether Membrane | 1RR | Creature — Wall | Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. 0/5 |
| Fury Sliver | 5R | Creature — Sliver | All Sliver creatures have double strike. 3/3 |
| Volt-Charged Berserker | Creature — Human Berserker | Volt-Charged Berserker can't block. 4/3 | |
| Ambush Party | 4R | Creature — Human Rogue | First strike, haste 3/1 |
| Oketra the True | 3W | Legendary Creature — God | Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance. 3/6 |
| Sanguine Guard | 1BB | Creature — Phyrexian Zombie Knight | First strike {1}{B}: Regenerate Sanguine Guard. 2/2 |
| Soulflayer | 4BB | Creature — Demon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4 |
| Shinka, the Bloodsoaked Keep | Legendary Land | {T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn. |