Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

First Response

3W · Enchantment

At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.

Similar cards

Color identity:
NameManaTypeText
Yotian Medic 2WCreature — Human Cleric Soldier Lifelink 1/4
Warchanter Skald 2WCreature — Dwarf Cleric Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. 2/3
Brinebound Gift Enchantment — Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Bane of Hanweir Creature — Werewolf Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5
Molting Harpy BCreature — Harpy Mercenary Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1
Phantasmal Forces 3UCreature — Illusion Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. 4/1
Phyrexian Arena 1BBEnchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Rope Line Attendant GWCreature — Cat Citizen When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token." 2/2
Agent of Masks 3WBCreature — Human Advisor At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 2/3
Child of the Pack 2RGCreature — Human Werewolf {2}{R}{G}: Create a 2/2 green Wolf creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5
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