Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fissure Wizard

1R · Creature — Goblin Wizard

When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Grief 2BBCreature — Elemental Incarnation Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2
Petting Zookeeper 2GCreature — Elf Employee Reach When Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 0/4
Fugitive Codebreaker 1RCreature — Goblin Rogue Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. 2/1
Fecundity 2GEnchantment Whenever a creature dies, that creature's controller may draw a card.
Swift Warden 1GGCreature — Merfolk Warrior Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 3/3
Relentless Rohirrim 3RCreature — Human Knight When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3
Umara Entangler 1UCreature — Merfolk Rogue Ally Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Historian of Zhalfir 2UUCreature — Human Wizard Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. 3/3
Predatory Nightstalker 3BBCreature — Nightstalker When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. 3/2
Dragon Mage 5RRCreature — Dragon Wizard Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5
Page 123