M:tG card similarity search
3 · Artifact
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Name | Mana | Type | Text |
---|---|---|---|
Axis of Mortality | 4WW | Enchantment | At the beginning of your upkeep, you may have two target players exchange life totals. |
Bazaar of Wonders | 3UU | World Enchantment | When Bazaar of Wonders enters the battlefield, exile all graveyards. Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. |
Gustcloak Cavalier | 3WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. 2/2 |
Leonin Elder | W | Creature — Cat Cleric | Whenever an artifact enters the battlefield, you may gain 1 life. 1/1 |
Sheoldred's Restoration | 3B | Sorcery | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. Exile Sheoldred's Restoration. |
Might of Old Krosa | G | Instant | Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. |
Guild Globe | 2 | Artifact | When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. |
Slitherwisp | UBB | Creature — Elemental Nightmare | Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2 |
Eager Beaver | 2G | Host Creature — Beaver | When this creature enters the battlefield, you may untap target permanent. 3/2 |
Split Decision | 1U | Instant | Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy. |