M:tG card similarity search
1G · Enchantment — Aura
Enchant creature When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
| Name | Mana | Type | Text |
|---|---|---|---|
| Smoldering Spires | Land | Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. {T}: Add {R}. | |
| Cloak of Mists | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked. |
| Bereavement | 1B | Enchantment | Whenever a green creature dies, its controller discards a card. |
| Kavu Climber | 3GG | Creature — Kavu | When Kavu Climber enters the battlefield, draw a card. 3/3 |
| Woodland Champion | 1G | Creature — Elf Scout | Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. 2/2 |
| Super Mutant Scavenger | 4G | Creature — Mutant Warrior | Trample When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand. 5/5 |
| Militia's Pride | 1W | Tribal Enchantment — Kithkin | Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking. |
| Myojin of Night's Reach | 5BBB | Legendary Creature — Spirit | Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. 5/2 |
| Deploy to the Front | 5WW | Sorcery | Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield. |
| Warden of the Wall | 3 | Artifact | Warden of the Wall enters the battlefield tapped. {T}: Add {C}. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. |