M:tG card similarity search
1B/R · Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.
Name | Mana | Type | Text |
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Pacifism | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. |
Applejack | 2GW | Legendary Creature — Pony | Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token. 4/4 |
Shoot Down | 3G | Sorcery | Exile target artifact, enchantment, or creature with flying. |
Aven Mimeomancer | 1WU | Creature — Bird Wizard | Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it. 3/1 |
Ancestral Vengeance | BB | Enchantment — Aura | Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1. |
Revoke Privileges | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack, block, or crew Vehicles. |
Ivory Mask | 2WW | Enchantment | You have shroud. (You can't be the target of spells or abilities.) |
Maro's Gone Nuts | GG | Enchantment | Double any effect that doubles. (It quadruples.) |
Riding the Dilu Horse | 2G | Sorcery | Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.) |
Steal Artifact | 2UU | Enchantment — Aura | Enchant artifact You control enchanted artifact. |