Card Codex

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17 May 2024: Card library updated.

Five Kids in a Trenchcoat

2W · Creature — Human Citizen

Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control. 1/5

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Color identity:
NameManaTypeText
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Shanid, Sleepers' Scourge 1RWBLegendary Creature — Human Knight Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4
Flux Channeler 2UCreature — Human Wizard Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Kinsbaile Cavalier 3WCreature — Kithkin Knight Knight creatures you control have double strike. 2/2
Henry Wu, InGen Geneticist BGULegendary Creature — Human Scientist Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token. 1/4
Blue Ribbon 1Artifact — Equipment When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}
Mobilize GSorcery Untap all creatures you control.
Vitalize GInstant Untap all creatures you control.
Veteran Armorsmith WWCreature — Human Soldier Other Soldier creatures you control get +0/+1. 2/3
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