Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Five-Finger Discount

4UU · Sorcery

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

Similar cards

Color identity:
NameManaTypeText
Bribe Taker 5GCreature — Rhino Warrior Trample When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker. 6/6
Riftwing Cloudskate 3UUCreature — Illusion Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Grolnok, the Omnivore 2GULegendary Creature — Frog Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them. 3/3
Oracle of Bones 2RRCreature — Minotaur Shaman Haste Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost. 3/1
Discover the Formula 4UUInstant Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast."
Animation Module 1Artifact Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
The Biblioplex Land {T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Rith, the Awakener 3RGWLegendary Creature — Dragon Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. 6/6
Clutch of the Undercity 1UUBInstant Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Cemetery Tampering 2BEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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