Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fixed Point in Time

· Phenomenon

When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)

Similar cards

Color identity:
NameManaTypeText
Boneyard Scourge 2BBCreature — Zombie Dragon Flying Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. 4/3
Curse of Verbosity 2UEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Pack Leader 1WCreature — Dog Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. 2/2
Master of Ceremonies 3WCreature — Rhino Druid At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. 3/4
Elgaud Inquisitor 3WCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying. 2/2
Worldfire 6RRRSorcery Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
The End 2BBInstant This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Wheel of Fate Sorcery Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.
Decision Paralysis 3UInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Frost Breath 2UInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
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