Card Codex

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17 May 2024: Card library updated.

Fixed Point in Time

· Phenomenon

When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)

Similar cards

Color identity:
NameManaTypeText
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Emberwilde Djinn 2RRCreature — Djinn Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. 5/4
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Wrathful Jailbreaker Creature — Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6
Trained Arynx 1WCreature — Cat Beast Mount Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1
Coastal Hornclaw 4UCreature — Bird Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 3/3
Queen of Ice 2UCreature — Human Noble Wizard Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. 2/3
Abolisher of Bloodlines Creature — Eldrazi Vampire Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. 6/5
Hunt Down GSorcery Target creature blocks target creature this turn if able.
Outwit UInstant Counter target spell that targets a player.
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