Card Codex

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17 May 2024: Card library updated.

Fixed Point in Time

· Phenomenon

When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)

Similar cards

Color identity:
NameManaTypeText
Soltari Emissary 1WCreature — Soltari Soldier {W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 2/1
Gust-Skimmer 2Artifact Creature — Insect {U}: Gust-Skimmer gains flying until end of turn. 2/1
Benefactor's Draught 1GInstant Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
Avabruck Caretaker 4GGCreature — Human Werewolf Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Burning Wish 1RSorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Mana Maze 1UEnchantment Players can't cast spells that share a color with the spell most recently cast this turn.
Deadly Tempest 4BBSorcery Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Whiptongue Frog 2UCreature — Frog {U}: Whiptongue Frog gains flying until end of turn. 1/3
Dross Harvester 1BBCreature — Horror Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4
Sin Collector 1WBCreature — Human Cleric When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. 2/1
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