Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flailing Soldier

R · Creature — Human Soldier

{1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. 2/2

Similar cards

Color identity:
NameManaTypeText
Skyclave Aerialist 1UCreature — Merfolk Scout Flying {4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 2/1
Faerie Duelist 1UCreature — Faerie Rogue Flash Flying When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2
Iron Will WInstant Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Festering Newt BCreature — Salamander When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. 1/1
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Samite Sanctuary 2WEnchantment {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Pygmy Pyrosaur 1RCreature — Lizard Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. 1/1
Auriok Bladewarden 1WCreature — Human Soldier {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Auspicious Arrival 1WInstant Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Page 94