M:tG card similarity search
1R · Creature — Human Wizard
When a spell you control deals damage, transform Flame Channeler. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Bonecrusher Giant | 2R | Creature — Giant | Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. 4/3 |
Imperious Oligarch | WB | Creature — Human Cleric | Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1 |
Sorcerer of the Fang | 1B | Creature — Human Wizard | {5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. 1/3 |
Dreamstealer | 2B | Creature — Human Wizard | Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 1/2 |
Volo, Guide to Monsters | 2GU | Legendary Creature — Human Wizard | Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) 3/2 |
Blind Seer | 2UU | Legendary Creature — Human Wizard | {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3 |
Lowland Basilisk | 2G | Creature — Basilisk | Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat. 1/3 |
Sphinx-Bone Wand | 7 | Artifact | Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target. |
Knight of the Hokey Pokey | WW | Creature — Knight | First strike {1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.) 2/2 |
Feisty Stegosaurus | 4R | Host Creature — Dinosaur | When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. 2/1 |