Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flame Elemental

2RR · Creature — Elemental

{R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature. 3/2

Similar cards

Color identity:
NameManaTypeText
Mutiny RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Fiendlash 1RArtifact — Equipment Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}
Breaking of the Fellowship 1RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Season's Beatings RRRRSorcery Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls.
Sarkhan the Mad 3BRLegendary Planeswalker — Sarkhan [0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value. [−2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. [−4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker. Loyalty 7
Ribald Shanty 1RInstant — Chorus Starting intensity 2 This spell deals damage equal to its intensity to target creature or planeswalker. All Chorus cards you own intensify by 1.
Patriar's Humiliation WInstant Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control.
Gruesome Slaughter 6Sorcery Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Commando Raid 2RInstant Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Throw from the Saddle 1GSorcery Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Page 16