M:tG card similarity search
R · Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Dance of Flame | Enchantment | Whenever a Reveler attacks, Dance of Flame deals 1 damage to each player. | |
Shake the Foundations | 2R | Instant | Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
Rampaging Raptor | 2RR | Creature — Dinosaur | Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. 4/4 |
Hammer of Bogardan | 1RR | Sorcery | Hammer of Bogardan deals 3 damage to any target. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep. |
Launch Mishap | 2U | Instant | Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying. |
Soulfire Eruption | 6RRR | Sorcery | Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn. |
Cruel Celebrant | WB | Creature — Vampire | Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2 |
Desert | Land — Desert | {T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step. | |
Ancestor's Embrace | Enchantment — Aura | Enchant creature Enchanted creature has lifelink. If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead. | |
Galadriel's Dismissal | W | Instant | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) |