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17 May 2024: Card library updated.

Flame-Kin Zealot

1RRW · Creature — Elemental Berserker

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Crested Craghorn 4RCreature — Goat Beast Haste Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 4/1
Mogis's Marauder 2BCreature — Human Berserker When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/2
Moonveil Dragon 3RRRCreature — Dragon Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5
Legion Lieutenant WBCreature — Vampire Knight Other Vampires you control get +1/+1. 2/2
Nylea's Huntmaster 3GCreature — Centaur Shaman When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 4/3
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Sight of the Scalelords 4GEnchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Battle Sliver 4RCreature — Sliver Sliver creatures you control get +2/+0. 3/3
Cleaving Sliver 3RCreature — Sliver Sliver creatures you control get +2/+0. 2/2
Megantic Sliver 5GCreature — Sliver Sliver creatures you control get +3/+3. 3/3
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