M:tG card similarity search
2RR · Creature — Phoenix
Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." 3/3
Name | Mana | Type | Text |
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Keymaster Rogue | 3U | Creature — Human Rogue | Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. 3/2 |
Archon of Falling Stars | 4WW | Creature — Archon | Flying When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. 4/4 |
Wave of Rats | 3B | Creature — Rat | Trample When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz {4}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 4/2 |
The Scorpion God | 3BR | Legendary Creature — God | Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. 6/5 |
Ovinomancer | 2U | Creature — Human Wizard | When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1 |
Concordant Crossroads | G | World Enchantment | All creatures have haste. |
Mass Hysteria | R | Enchantment | All creatures have haste. |
Sootstoke Kindler | 1B/R | Creature — Elemental Shaman | Haste {T}: Target black or red creature gains haste until end of turn. 1/1 |
Tomakul Phoenix | 1RR | Creature — Phoenix | Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield. 2/2 |
Clam-I-Am | 2U | Creature — Clamfolk | If you roll a 3 on a six-sided die, you may reroll that die. 2/2 |