M:tG card similarity search
· Land
As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Agadeem, the Undercrypt | Land | As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}. | |
Emeria, Shattered Skyclave | Land | As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {W}. | |
Sea Gate, Reborn | Land | As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {U}. | |
Shatterskull, the Hammer Pass | Land | As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {R}. | |
Turntimber, Serpentine Wood | Land | As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {G}. | |
Horned Loch-Whale | 4UU | Creature — Whale | Flash Ward {2} Horned Loch-Whale enters the battlefield tapped unless it's your turn. 6/6 |
Flame-Kin Zealot | 1RRW | Creature — Elemental Berserker | When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. 2/2 |
Jeering Homunculus | 1U | Creature — Homunculus | When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/4 |
Clifftop Retreat | Land | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}. | |
Cunning Coyote | 1R | Creature — Coyote | Haste When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/2 |