Card Codex

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17 May 2024: Card library updated.

Flames of Moradin

2RR · Sorcery

Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact."

Similar cards

Color identity:
NameManaTypeText
Phantasmal Forces 3UCreature — Illusion Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. 4/1
Dwarven Miner 1RCreature — Dwarf {2}{R}, {T}: Destroy target nonbasic land. 1/2
Crypt Sliver 1BCreature — Sliver All Slivers have "{T}: Regenerate target Sliver." 1/1
Poultice Sliver 2WCreature — Sliver All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2
Noxious Gearhulk 4BBArtifact Creature — Construct Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. 5/4
Stingmoggie 3RCreature — Elemental Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. 0/0
Amateur Auteur 1WCreature — Human Sacrifice Amateur Auteur: Destroy target enchantment. 2/2
Chorus of the Conclave 4GGWWLegendary Creature — Dryad Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. 3/8
Mahadi, Emporium Master 1BRLegendary Creature — Devil At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3
Leyline of Sanctity 2WWEnchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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