Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flames of the Raze-Boar

5R · Instant

Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

Similar cards

Color identity:
NameManaTypeText
Wrangle 1RSorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Repel the Vile 3WInstant Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.
Outcaster Trailblazer 2GCreature — Human Druid When Outcaster Trailblazer enters the battlefield, add one mana of any color. Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/2
Gaze of Adamaro 2RRInstant — Arcane Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Storm Seeker 3GInstant Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Sudden Impact 3RInstant Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Kor Hookmaster 2WCreature — Kor Soldier When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
Nebelgast Intruder 2UCreature — Spirit Flash Flying When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. 2/1
Drana's Silencer 5BCreature — Vampire Rogue When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Page 270