M:tG card similarity search
R · Enchantment — Aura
Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.
Name | Mana | Type | Text |
---|---|---|---|
Brilliant Halo | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. |
Strip Mine | Land | {T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land. | |
Cephalid Constable | 1UU | Creature — Cephalid Wizard | Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1 |
Hearth Kami | 1R | Creature — Spirit | {X}, Sacrifice Hearth Kami: Destroy target artifact with mana value X. 2/1 |
Ancient Bronze Dragon | 5GG | Creature — Elder Dragon | Flying Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. 7/7 |
Aftershock | 2RR | Sorcery | Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. |
Predatory Focus | 3GG | Sorcery | You may have creatures you control assign their combat damage this turn as though they weren't blocked. |
Hidden Ancients | 1G | Enchantment | When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. |
Soul Kiss | 2B | Enchantment — Aura | Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn. |
Confiscate | 4UU | Enchantment — Aura | Enchant permanent You control enchanted permanent. |