M:tG card similarity search
1RR · Creature — Phoenix
Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. 2/2
Name | Mana | Type | Text |
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Mycoid Shepherd | 1GGW | Creature — Fungus | Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. 5/4 |
Squeak By | W | Sorcery — Adventure | Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn. |
Benalish Partisan | 1W | Creature — Human Soldier | Lifelink Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. Cycling {1}{W} 1/2 |
Firkraag, Cunning Instigator | 3UR | Legendary Creature — Dragon | Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card. 3/3 |
Diminished Returner | 1BB | Creature — Phyrexian Skeleton | Diminished Returner enters the battlefield tapped. {B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater. 4/3 |
Deathless Knight | B/GB/GB/GB/G | Creature — Skeleton Knight | Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. 4/2 |
Disharmony | 2R | Instant | Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. |
Sewn-Eye Drake | 2U/RB | Creature — Zombie Drake | Flying, haste 3/1 |
War-Name Aspirant | 1R | Creature — Human Warrior | Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1 |
Symmetry Matrix | 4 | Artifact | Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card. |