Card Codex

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17 May 2024: Card library updated.

Flaming Fist

2W · Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

Similar cards

Color identity:
NameManaTypeText
Riot Piker 1RCreature — Goblin Berserker First strike Riot Piker attacks each combat if able. 2/1
Furious Resistance RInstant Target blocking creature gets +3/+0 and gains first strike until end of turn.
Launch the Fleet WSorcery Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Vodalian Knights 1UUCreature — Merfolk Knight First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. 2/2
Odric, Lunarch Marshal 3WLegendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
Spectral Sliver 2BCreature — Sliver Spirit All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2
Brawl 3RRInstant Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
Blade Historian R/WR/WR/WR/WCreature — Human Cleric Attacking creatures you control have double strike. 2/3
Two-Headed Cerberus 1RRCreature — Dog Double strike (This creature deals both first-strike and regular combat damage.) 1/2
Scuttling Butler 3Artifact Creature — Construct At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn. 4/1
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