Card Codex

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17 May 2024: Card library updated.

Flaming Sword

1R · Enchantment — Aura

Flash Enchant creature Enchanted creature gets +1/+0 and has first strike.

Similar cards

Color identity:
NameManaTypeText
Deft Duelist WUCreature — Human Rogue First strike Shroud (This creature can't be the target of spells or abilities.) 2/1
Maggot Therapy 2BEnchantment — Aura Flash Enchant creature Enchanted creature gets +2/-2.
Briar Shield GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
Radiant Grace WEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.
Hand of Enlightenment Enchantment Creature — Human Monk First strike 2/2
Temur Runemark 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent.
Quick Draw RInstant Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
Kwende, Pride of Femeref 3WLegendary Creature — Human Knight Double strike Creatures you control with first strike have double strike. 2/2
Armguard Familiar 1UArtifact Creature — Equipment Beast Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/1
Desperate Stand RWSorcery Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
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