M:tG card similarity search
2G · Instant
Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Candlestick | U | Artifact — Clue Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2} |
| Fickle Efreet | 3R | Creature — Efreet | Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet. 5/2 |
| Pirate Hat | 1U | Artifact — Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Myr Incubator | 6 | Artifact | {6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle. |
| Hold for Ransom | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery." |
| Unyielding Gatekeeper | 1W | Creature — Elephant Cleric | Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. 3/2 |
| Generated Horizons | 2GG | Enchantment | At the beginning of your upkeep, create a Forest land token. |
| Null Profusion | 4BB | Enchantment | Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. |
| Recycle | 4GG | Enchantment | Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. |
| Hobble | 2W | Enchantment — Aura | Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black. |