Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flash Foliage

2G · Instant

Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Nesting Dragon 3RRCreature — Dragon Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" 5/4
Katerina of Myra's Marvels 2WWLegendary Creature — Human Performer As Katerina of Myra's Marvels enters the battlefield, choose a letter. Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying. Partner (You can have two commanders if they both have partner.) 3/3
Treats to Share GSorcery — Adventure Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Tempt with Treats BInstant — Adventure Create a Food token. (Then exile this card. You may cast the creature later from exile.)
Bakery Raid GSorcery — Adventure Create a Food token. (Then exile this card. You may cast the creature later from exile.)
Efficient Construction 3UEnchantment Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
The Hive 5Artifact {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Bone to Ash 2UUInstant Counter target creature spell. Draw a card.
Exclude 2UInstant Counter target creature spell. Draw a card.
Camouflage GInstant Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Page 92