Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flawless Maneuver

2W · Instant

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Similar cards

Color identity:
NameManaTypeText
Peach Garden Oath WSorcery You gain 2 life for each creature you control.
A-Lapis Orb of Dragonkind 2UArtifact {T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.
Sky-Blessed Samurai 6WEnchantment Creature — Human Samurai This spell costs {1} less to cast for each enchantment you control. Flying 4/4
Behind the Mask UInstant As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Counterbalance UUEnchantment Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Knight of Old Benalia 3WWCreature — Human Knight Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3
Heat Wave 2REnchantment Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.
Duel for Dominance 1GInstant Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
Shelkin Brownie 1GCreature — Ouphe {T}: Target creature loses all "bands with other" abilities until end of turn. 1/1
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