M:tG card similarity search
2RR · Creature — Dragon
Flying Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Bronze Cudgels | 1 | Artifact — Equipment | {2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Fetid Imp | 1B | Creature — Imp | Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/2 |
| Gunner Conscript | 1G | Creature — Human Mercenary | Trample Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it. When Gunner Conscript dies, if it was enchanted, create a Junk token. When Gunner Conscript dies, if it was equipped, create a Junk token. 2/2 |
| Life Matrix | 4 | Artifact | {4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep. |
| Battleground Geist | 4U | Creature — Spirit | Flying Other Spirit creatures you control get +1/+0. 3/3 |
| Gallows Warden | 4W | Creature — Spirit | Flying Other Spirit creatures you control get +0/+1. 3/3 |
| Vicious Betrayal | 3BB | Sorcery | As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way. |
| Boon Satyr | 1GG | Enchantment Creature — Satyr | Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2. 4/2 |
| The Third Doctor | 2GU | Legendary Creature — Time Lord Doctor | Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token. 2/2 |
| Wrenn and Realmbreaker | 1GG | Legendary Planeswalker — Wrenn | Lands you control have "{T}: Add one mana of any color." [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [−2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [−7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Loyalty 4 |