M:tG card similarity search
GW · Creature — Cat
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as Fleecemane Lion is monstrous, it has hexproof and indestructible. 3/3
Name | Mana | Type | Text |
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Pillar of War | 3 | Artifact Creature — Golem | Defender As long as Pillar of War is enchanted, it can attack as though it didn't have defender. 3/3 |
Dusk Charger | 3B | Creature — Horse | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. 3/3 |
Arcbound Mouser | W | Artifact Creature — Cat | Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Court Homunculus | W | Artifact Creature — Homunculus | Court Homunculus gets +1/+1 as long as you control another artifact. 1/1 |
Beastmaster Ascension | 2G | Enchantment | Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
Orthodoxy Enforcer | 3W | Creature — Phyrexian Cleric | Vigilance Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts. 2/4 |
Nearheath Pilgrim | 1W | Creature — Human Cleric | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. 2/1 |
Crashing Tide | 2U | Sorcery | This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card. |
Augmenter Pugilist | 1GG | Creature — Troll Druid | Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3 |
Wretched Bonemass | Creature — Skeleton Horror | Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */* |