Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fleet-Footed Monk

1W · Creature — Human Monk

Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1

Similar cards

Color identity:
NameManaTypeText
Vampire Cutthroat BCreature — Vampire Rogue Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Shadows' Verdict 3BBSorcery Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
Cateran Brute 2BCreature — Horror Mercenary {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 2/2
Skirsdag Cultist 2RRCreature — Human Shaman {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target. 2/2
Venerable Kumo 4GCreature — Spirit Reach (This creature can block creatures with flying.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 2/3
Riot Control 2WInstant You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Cateran Enforcer 3BBCreature — Horror Mercenary Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 4/3
Arc Blade 3RRSorcery Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Berserk GInstant Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Mass Appeal 2USorcery Draw a card for each Human you control.
Page 406