Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flesh Allergy

2BB · Sorcery

As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

Similar cards

Color identity:
NameManaTypeText
Master of Etherium 2UArtifact Creature — Vedalken Wizard Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. */*
Isolation Cell 4Artifact Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
Erayo, Soratami Ascendant 1ULegendary Creature — Moonfolk Monk Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. 1/1
Massacre 2BBSorcery If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn.
Whipkeeper 2RRCreature — Dwarf {T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. 1/1
Earthlink 3BRGEnchantment At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature dies, that creature's controller sacrifices a land.
Sandbar Crocodile 4UCreature — Crocodile Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 6/5
Light of the Legion 4WWCreature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When Light of the Legion dies, put a +1/+1 counter on each white creature you control. 5/5
Wagon Wrecker 1RCreature — Ogre Mercenary Menace Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you lose 2 life." 2/1
Jade Orb of Dragonkind 2GArtifact {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Page 235