M:tG card similarity search
1B · Creature — Horse
Whenever another creature dies, tap Fleshmad Steed. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Depose | 1W/U | Instant | Tap target creature. Draw a card. |
| Pressure Point | 1W | Instant | Tap target creature. Draw a card. |
| Shoreline Scout | U | Creature — Merfolk Scout | When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. 1/1 |
| Rishadan Port | Land | {T}: Add {C}. {1}, {T}: Tap target land. | |
| Guardian of New Benalia | 1W | Creature — Human Soldier | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever Guardian of New Benalia enlists a creature, scry 2. Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. 2/2 |
| Blackcleave Cliffs | Land | Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}. | |
| Blooming Marsh | Land | Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}. | |
| Botanical Sanctum | Land | Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}. | |
| Concealed Courtyard | Land | Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}. | |
| Copperline Gorge | Land | Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G}. |