M:tG card similarity search
1WW · Creature — Elemental
Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Glass Casket | 1W | Artifact | When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. |
Planar Void | B | Enchantment | Whenever another card is put into a graveyard from anywhere, exile that card. |
Gulping Scraptrap | 4B | Creature — Phyrexian Horror | When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4 |
Thopter Assembly | 6 | Artifact Creature — Thopter | Flying At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying. 5/5 |
Cliffhaven Kitesail | 1 | Artifact — Equipment | When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Laboratory Brute | 3U | Creature — Zombie Horror | When Laboratory Brute enters the battlefield, mill four cards. 3/3 |
Ominous Cemetery | Land | {T}: Add {C}. {5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library. | |
Siren of the Fanged Coast | 3UU | Creature — Siren | Flying Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature. 1/1 |
Bloodied Ghost | 1W/BW/B | Creature — Spirit | Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. 3/3 |
Crystal Spray | 2U | Instant | Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. |